Fabrizio Duroni
Jul 26, 2017 · 14 min read
In this post I will talk about phong reflection model: one of the oldest and most popular lighting model in computer graphics. [...]
Jul 25, 2017 · 4 min read
In this post I will talk about contract test: what they are and how you can use them. [...]
Jun 14, 2017 · 4 min read
In this post I will talk about Swift closure and the potential of the @escaping and @autoclosure attributes [...]
Jun 02, 2017 · 2 min read
In this post I will talk about Swift closure: what they are and their syntax [...]
May 13, 2017 · 13 min read
In this post I will show you how to create a scene using ThreeJS with support for Physically Based Rendering [...]
May 12, 2017 · 4 min read
So, how was created this blog? Let's go through the development process of its creation. Boring and fun at the same time. [...]