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In this post I will talk about reflection vector used in some lighting models, for example the Phong reflection model. I will show you how this vector is calculated. [...]

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In this post I will talk about the model view presenter architectural pattern and how it can improve your unit test and your TDD workflow when developing an iOS application. [...]

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In this post I will talk about phong reflection model: one of the oldest and most popular lighting model in computer graphics. [...]

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In this post I will talk about contract test: what they are and how you can use them. [...]

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In this post I will talk about Swift closure and the potential of the @escaping and @autoclosure attributes [...]

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In this post I will talk about Swift closure: what they are and their syntax [...]

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In this post I will show you how to create a scene using ThreeJS with support for Physically Based Rendering [...]