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> CHICIO CODING_Pixels. Code. Unplugged.

PlayStation Portable

Sony logoconsole logo
PlayStation Portable - Image 1
PlayStation Portable - Image 2
PlayStation Portable - Image 3
PlayStation Portable - Image 4
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PlayStation Portable - Image 7
Released:2004
Acquired:2008
Architecture:32 bit
Generation:7th

Hardware specs

ComponentSpecification
CPUMIPS R4000-based 32-bit (Allegrex) @ 333 MHz
GPUSony CXD2962GG Graphics Engine @ 166 MHz
System RAM64 MB
Video RAM2 MB eDRAM
Display4.3" TFT LCD (anti-reflective, improved color & response time)
Resolution480 × 272
Color Depth24-bit (16.7 million colors)
AudioStereo, ATRAC3+, MP3, AAC support
StorageUMD (Universal Media Disc), Memory Stick Pro Duo
ConnectivityWi-Fi IEEE 802.11b, USB 2.0
Video OutputComposite / Component (progressive supported for games)
Audio OutputStereo speakers, headphone jack
Architecture32-bit

Trivia & Fun Facts

  • Sony created a proprietary optical disc format for the PSP called UMD (Universal Media Disc). While it allowed for high-quality graphics and full-length movies (like Spider-Man 2), the moving parts made the console noisy, increased load times, and drained the battery faster than cartridges would have.
  • At launch, the PSP’s graphical power was mind-blowing. It was essentially a portable PlayStation 2. Games like God of War: Chains of Olympus and Ridge Racer proved that "console-quality" gaming on the go was finally possible.
  • Early PSP units (the 1000 model) suffered from stuck or dead pixels. Sony’s initial official stance was that a small number of dead pixels was "characteristic of LCD screens" and not a defect, which sparked a significant backlash from early adopters.

Games