CHICIO CODING

Dirty clean code. Creative Stuff. Stuff.

React Native and Realm: custom manual link for an iOS app with custom directory structure
React Native and Realm: custom manual link for an iOS app with custom directory structure
In this post I will show you how to install realm as a dependency in a React Native project with custom folders structure without using react-native link command.
Model View Presenter on Android: unit test for everything
Model View Presenter on Android: unit test for everything
In this post I will talk about the model view presenter architectural pattern and how it can improve you unit test and your TDD workflow when developing an Android application.
Clean Code: meaningful names
Clean Code: meaningful names
In this post I will talk about clean code and how important are the name you choose while you're developing software.
How to calculate the reflection vector
How to calculate the reflection vector
In this post I will talk about reflection vector used in some lighting models, for example the Phong reflection model. I will show you how this vector is calculated.
Model View Presenter on iOS: no more excuses, write your unit test
Model View Presenter on iOS: no more excuses, write your unit test
In this post I will talk about the model view presenter architectural pattern and how it can improve you unit test and your TDD workflow when developing an iOS application.
Phong reflection model
Phong reflection model
In this post I will talk about phong reflection model: one of the oldest and most popular lighting model in computer graphics.
A first approach to contract test
A first approach to contract test
In this post I will talk about contract test: what they are and how you can use them.
Swift Closure: demystifying @escaping and @autoclosure attributes
Swift Closure: demystifying @escaping and @autoclosure attributes
In this post I will talk about Swift closure and the potential of the @escaping and @autoclosure attributes
Swift Closure: what they are and syntax
Swift Closure: what they are and syntax
In this post I will talk about Swift closure: what they are and their syntax
A physically based scene with three.js
A physically based scene with three.js
In this post I will show you how to create a scene using ThreeJS with support for Physically Based Rendering