CHICIO CODING

Dirty clean code. Creative Stuff. Stuff.

Clean Code: data structures vs objects and the law of demeter
Clean Code: data structures vs objects and the law of demeter
In this post I will talk about clean code: data structures, objects vs procedural and the law of demeter.
Blender tutorial: introduction to basics of modeling - part 1
Blender tutorial: introduction to basics of modeling - part 1
In this new post of the Blender tutorial series I will talk about the fundamental of modeling in Blender.
Golden master testing aka Characterization test: a powerful tool to win your fight against legacy code
Golden master testing aka Characterization test: a powerful tool to win your fight against legacy code
In this post I will talk about golden master test aka characterization test: what it is and how to use it.
Code review: what it is and why it matters
Code review: what it is and why it matters
In this post I will talk about code review: what it is and why it matters.
Blender tutorial: selecting and transforming objects
Blender tutorial: selecting and transforming objects
Second post of the Blender tutorial series. This time we will learn how to select and move objects.
React Native: the power of RCTBundleURLProvider to build, run and debug on an iOS device from Xcode
React Native: the power of RCTBundleURLProvider to build, run and debug on an iOS device from Xcode
Do you know how to debug your react native app on a iOS device?
Blender tutorial: user interface
Blender tutorial: user interface
In this new series of post I will talk about learning to use Blender, the famous 3D computer graphics software. A series of tutorial for beginners (like me).
Android Studio vs Xcode vs AppCode: a brief comparison about coding speed
Android Studio vs Xcode vs AppCode: a brief comparison about coding speed
In this posts I will compare the coding speed that it is possible to achieve in some of the JetBrains IDEs and XCode, in terms of code creation and refactoring.
SceneKit and physically based rendering
SceneKit and physically based rendering
In this post I will guide you in the creation of a scene using SceneKit and its physically based rendering features.
React Native: use multiple RCTRootView instances in an existing iOS app
React Native: use multiple RCTRootView instances in an existing iOS app
In this post I show you how is it possible to use multiple RCTRootView instances in an existing iOS app.